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- on mouseDown
- if the memberNum of sprite 30 > 0 then
- set the movieRate of sprite 30 to 0
- updateStage()
- end if
- set the visible of sprite 45 to 0
- puppetSound("Tone")
- updateStage()
- repeat while the mouseDown
- nothing()
- end repeat
- set the visible of sprite 45 to 1
- end
-
- on mouseUp
- go("Water Management")
- set the controller of sprite(10) to 1
- end
-